It's a mouthful.

This game was made for the 1 year anniversary of Café Dot, an art server that simulates a social media feed. The theme for the game jam was "Celebration."

Climb ladders and jump on trampolines to collect ingredients to bake a cake, and then stack the layers on the plate at the start by stepping on them and making them fall to the bottom conveyor belt.


How to Play

  • WASD/Arrow keys = Move/Select
  • Space/Enter = Confirm
  • Esc/P = Pause
  • Back = Exit


Known bugs

  • Enemies can sometimes get stuck in the floor
  • Segments of cake can get separated from each other visually and create a small gap
  • Twinkling lights become out of sync as the camera moves


Changelog

v1.1

  • Increased i-frames from 0.5 seconds to 1 second
  • Ingredients no longer spawn behind ladders
  • Increased the volume of sound effects that were too quiet
  • Added a sound effect for collecting ingredients
  • Fixed a bug where characters would get stuck to the ceiling after jumping on a trampoline a 2nd time in a row, and the player would be unable to move
  • Fixed a bug where the player could take damage while falling downwards in mid-air. They should always be invulnerable to damage while jumping
  • Fixed a bug where sometimes the player is pushed down a little while climbing ladders, as if gravity is being reenabled for them slightly
  • Fixed a bug where characters could climb off ladders sideways into platforms and get stuck in them, or allow the player to fall though the wall at either edge of the scene
  • Fixed a bug where enemies wouldn't turn around after hitting the wall at either edge of the scene
  • Fixed a bug where the player could stick to the sides of platforms while falling down and stay there until releasing the left or right keys
  • Fixed a bug where characters wouldn't always face the right direction
  • Fixed a bug where clicking out of the game during the game over screen paused the game, and couldn't be unpaused
  • Fixed a bug where the sound effect for stepping on cake can be spammed instead of playing only once when that segment was stepped on
  • Added Mocha and Latte

The original jam version can be found here.


Credits

This is the first game I'm publishing with a team. Go check out what else they've made.

Art/animation

Music/sfx

Programming

Comments

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(+2)

Fantastic little game! I really enjoyed the feel and gameplay!

What I liked:

  • The art, sound and UI come together to deliver a wonderful vibe. It's cute, it's a cat in an apron making cakes, there's a cute little soundtrack, awesome
  • The conveyor belts are intuitive and fun to plan around
  • The bounce arcs are very satisfying
  • The enemies (Schrodinger's Cats?) are predictable enough to outfox, but unpredictable enough to keep you on your toes and keep the gameplay interesting

What I think could be improved:

  • The player character keeps getting stuck on the edges of the platforms
  • A sound cue on gathering a cake ingredient would be sweet
  • Let me jump! The jump is automatic off the edge of the platform, but I'd prefer a manual jump (up button when not on a ladder). It would let me strategically fall off the platforms and try to leap over the enemies instead of just trying to out speedwalk them
  • Longer i-frames please. I found myself repeatedly getting hit by the same enemy without much I could do about it. I would even take a lower max HP if there were more i-frames after each hit.
(+1)

not bad, interesting idea , im not very good at it

(+2)

SO CUTE

Thank yoouuuu!