D E L E T E _ A L L _ C R E E P E R S

Reaper was made for Ludum Dare 52 and its theme, "Harvest." It's a brutal, fast-paced hack 'n' slash about the reaper eliminating creepers and claiming souls and power-ups from them.


How to Play

  • WASD/Arrow keys = Move/Select
  • Space/Up/W = Jump
  • Enter/K = Attack
  • Esc/P = Pause
  • Back = Unpause

Press "L" on the title screen to toggle scan lines.


Power-ups

  • Movement speed up
  • Attack speed up (hold to attack)
  • Damage up (kill every creeper in one hit)
  • Kill all creepers on-screen
  • Invincibility
  • Extra life


Known bugs

  • Creepers still rarely get stuck in corners
  • Creepers and power-ups can appear over the player health bar and score display
  • The Y position of digits in scores and high scores is sometimes slightly off


Latest version

View full changelog

v1.1

  • Added easy mode
    • The player’s attack speed is slightly reduced, and the amount of time their attack lasts slightly increased
    • Creepers spawn naturally (not by replication) every 1.5 seconds instead of every 1 second
    • Creepers have 50% less base speed and a 50% slower replication rate
    • The maximum number of creepers in the scene before they stop replicating is reduced from 20 to 15
  • Replaced “Press any key to start” text on the title screen with difficulty selection
  • Scan lines are now toggled on the title screen by pressing “L” instead of “S”
  • Added high scores for each difficulty mode that are saved at the end of a game
  • The player’s score at the end of a game is now displayed under “Game Over”
  • The current difficulty mode’s high score is now displayed on the pause menu
  • Added icons for extra lives that appear under the health bar when the player obtains them and disappear when used
  • Fixed a bug where creepers would deal knockback to the player in the wrong direction
  • Fixed a bug where creepers would always jump if they approach a wall, so the player could stand next to one and avoid all damage; now creepers won’t jump if the player is close enough
  • Fixed a bug where creepers could still replicate themselves after they’re defeated but before they disappear, also making it possible for the replicated creeper to get stuck in tiles

I said before that high scores were secretly saved as of v1.0.2, but it turns out that was a lie because there was a logic error that prevented this. Whoops. Sorry about that.

Development log

Leave a comment

Log in with itch.io to leave a comment.