Lex Temporis
Reach the top of an active volcano before it’s too late.
Lex Temporis was made for Ludum Dare 51 and its theme “Every 10 seconds.” It features a hostile environment where fire rains from above and rises from below, and whose inhabitants seek to expel you from their territory. You must reach the edge of this inferno before the music ends and time runs out.
If you enjoyed this game, you might like that one game I’m making.
How to Play
- WASD/Arrow keys = Move/Select
- Enter/Space/K = Attack, if enemies are nearby
- Esc/P = Pause
- Back = Unpause
Changelog
v1.0.1
- Fixed a bug where parallax scrolling of falling ash wasn't set correctly
- Fixed a bug where sometimes the player would switch back to an idle frame after being defeated
- If there are no enemies nearby, the player now switches to their attack animation and stops moving for a moment like normal, but doesn't create a fireball
- Made shortcuts a little wider and easier to walk through, as well as the path in the last scene
- Added another shortcut to the second to last scene
- Added a few more safe tiles to the last scene
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.3 out of 5 stars (3 total ratings) |
Author | Immanent Death |
Genre | Action |
Made with | Adobe Photoshop, OpenFL, Stencyl |
Tags | 2D, Exploration, Fast-Paced, Ludum Dare 51, Pixel Art, Post-apocalyptic, Singleplayer, Top-Down |
Asset license | Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International |
Average session | A few minutes |
Inputs | Keyboard |
Links | The Lunar Lighthouse, Newgrounds, Ludum Dare, Twitter/X, YouTube |
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