Down with the sicc
The Legend of Quintavius » Devlog
My head is full of goo, and that’s really slowed me down. I don’t know when I’ll be able to release an update. But, among other things, it will include a reloadable title screen cutscene, skippable game over screens, exit-able secret wizard scene, and a fix for Theroth’s difficulty scaling that I discovered is actually just a logic error that I made. Oops.
The Legend of Quintavius
A ~1.5 hour long action-adventure game with emphasis on story and dialogue.
Status | Released |
Author | Immanent Death |
Genre | Adventure |
Tags | 2D, Action-Adventure, Fantasy, Monsters, Narrative, Pixel Art, Singleplayer, Stencyl, Story Rich, Top-Down |
Languages | English |
More posts
- The Art of War (I haven't read it)14 days ago
- A Quality of Life (and Death) Update34 days ago
- There is no last update59 days ago
- The Legend of Quintavius65 days ago
- Too Many ProjectsJan 04, 2023
- How it's goingDec 16, 2022
- Chaos Theory and the Fog of WarDec 04, 2022
- Is this game hard?Nov 29, 2022
- That one game I'm makingNov 27, 2022
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